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Dwarf mountain BREAKDOWN

This was a project that I did after work time, everything was made by my hand, FX, decals, shaders, assets, textures...

there are a lot of things that I can't add here because this could be too huge, the landscape was one of the hardest things that I had to did, I added some material fuctions made by me for apply triplanar, for example.

The vegetation have wind animatión and every assets has color variation based on world position.

I was working from the begining with a big block out wich I was changing in the time and improving the composition of the scene

if you had any question I will be happy to answer you ^^

This is part of the preproduction of the scene

This is part of the preproduction of the scene

Snow from top of the geometry based on world alignment

Snow from top of the geometry based on world alignment

Transition of landscape material with other assets

Transition of landscape material with other assets

Height blend between materials

Height blend between materials

These are some of assets that I created for my scene

These are some of assets that I created for my scene

These is the vegetation that I created for the scene

These is the vegetation that I created for the scene